In the Original Story: the Player will now have to be In Vision of the Game Grumps to initiate the intro and follow-up/finale portions of their “DClub” content In the Original Story: fix for Dan getting stuck in the Master Bedroom Closet under certain conditions that would abandon the Game Grumps’ Master Bedroom “COATS!” scenario In the Original Story: minor tweaks to prevent Dan from making minor, unnecessary movements to Arin In the Original Story: fixes for various VA-text mismatches In the Original Story: tweaked timing related to Katherine and the Game Grumps’ “fan” exchange to try and prevent a Katherine Background Chatter from cutting itself off In the Original Story: Dan will more reliably face the Player when making fun of him for playing Beer Pong all alone In the Original Story: When certain Game Grumps scenarios start, a minimum roaming timer will be reapplied to relevant NPCs to increase the chances that they do not try to move away before the exchange is finished In the Original Story: Dan will no longer move to Arin during certain “casual” Background Chatter exchanges that the Game Grumps get involved in There is also a Distance criteria on this now because let’s face it, she isn’t scanning the horizon for that idiot at all times In the Original Story: Ashley reacting to Patrick getting attacked will no longer happen incessantly…and repeatedly…every…time…Patrick…is attacked. In the Original Story: fixed an issue that could result in NPCs getting shoo’d out of the study as a result of certain events of Lety, Brittney, and the Player’s sexual romp in the study, even if that romp had already ended In the Original Story: fixed an issue that could cause Rachael’s CurrentDare to reset on Game Load even if she was on the way to the Master Bedroom (or on the bed), about to get nasty with the Player In the Original Story: additional fix for Throwing the Dildo at the Closed Briefcase not updating certain Opportunities for “The Muse” The Flamingos too will no longer float around forever In the Original Story: fixed an issue that could cause the Game Grumps to float around aimlessly after saving and loading while on the Flamingos. In the Original Story: when attacked at the wrong times, the Game Grumps will cancel movement toward certain targets that would cause them to leave the party, instead of wailing away on you with their +3 Iron Fists of Fistitude In the Original Story: fixed an issue that could allow devious Players who decided to punch the Game Grumps in the face instead of wave goodbye to get their “Do Not Burn” Achievement and get away with the act as the Game Grumps disappear It’s just the Paper Bag…but now with more Crunch! In the Original Story: added Item Interactions for the Paper Bag Crunched. In the Original Story: fixed an issue where Stephanie could voice an out of place Dialogue after falling down on the way to meet up with Katherine while high during a failure path of her “Meltdown” content In the Original Story: fixed an issue that could cause the Player to get Stephanie’s “comfort bag”…or whatever the shit it is, if they moved too quickly through a Dialogue during her “Meltdown” content In the Original Story: Madison will no longer obsess over where her Phone might be if she was very recently hit in the face by the Chili Peppers as part of Lety’s “Queen in the North” Opportunity Of course…WHO you locked away might still matter. In the Original Story: sneaky Players who have made good use of the Keys and various lockable rooms in the House will no longer be considered to have “Pending Combat” for the purposes of many story sequences. There are multiple story-paths though and different outcomes based on your decisions.Īdded Turkish localization to to the animated UI button There isn’t much of a story to play though right now, just a few objectives to complete while I work on the gameplay mechanics. The games will be ripe with foul language, nudity, and sex.
HOUSE PARTY HYPNOHOUSE MOD DOWNLOAD SERIES
My inclination is to take these games in a much more raunchy direction than the LSL series however. The House Party game is similar to a lot of the browser-based games where your choices influence your success as you progress in the game, but it plays like a first-person RPG with interactive game models, characters, and physics, like the aforementioned Leisure Suit Larry.